Resume
January 2021 - Present
Art Director - Windwalk Games
Communicate and provide feedback to artists and form strong creative relationships between external and internal art teams.
Document verbal and visual feedback to ensure efficient pipeline processes.
Ensure the creation of finalized art assets by providing detailed and informative feedback to ensure delivered assets within milestones.
Collaborate with lead designer, artists and production to plan art asset creation and deliverable dates for character cosmetics, weapon skins and emotes.
Create concept art, 3D models, textures, and other key creative assets that drive the studio, art team and individual artist forward.
Partner with studio manager to own and define assigned aspects of the project as needed.
September 2017 - July 2020
Senior Artist - Kongregate
Create and integrate art assets into game engine, ensuring assets meet performance requirements and visual quality.
Provide daily guidance and mentorship to other artists, helping them refine their artistic and technical skills.
Help the larger art team with feedback and iterate on game assets with artists and designers by prototyping and group critiques.
January 2015 - September 2017
Animation Resource Coordinator - Rockstar Games
Supervise and lead a global team of artists in preparation and completion of in-game cinematics. (India, Scotland, London, Toronto, New England, New York and San Diego)
Collaborate with 3D character and environment art directors to create an engaging visual cinematic experience.
Oversee the Cinematics Layout Team and ensure that art quality is maintained throughout production
November 2013 - January 2015
Cinematic Artist - Rockstar Games